package display;

import java.awt.Graphics;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;

import javax.swing.JPanel;

/**
 *    The main menu panel of the game.
 *
 * @author Neil Cowzer
 */
public class MainMenu extends JPanel implements MouseListener{
   
    /** Default constructor */
    public MainMenu(){
       
    }
   
    /** Intialise all the elements of the menu */
    public void init(){
       
    }
    
    /** handle the events for the Menu */
    public void run(){
    	/*	init();
    	 * 	mouselistners etc.....
    	 */
    }
    
    /** Overide the paint method */
    public void paintComponent (Graphics g) {
        // First paint background
        super.paintComponent (g);
        
        // paint all stuff here
        
    }
    
     /** Handle mousePressed event */
     public void mousePressed(MouseEvent e) {
        
     }

     /** Handle mouseReleased event */
     public void mouseReleased(MouseEvent e) {
        
     }

     /** Handle mouseEntered event */
     public void mouseEntered(MouseEvent e) {
     
     }

     /** Handle mouseExited event */
     public void mouseExited(MouseEvent e) {
        
     }

     /** Handle mouseClicked event */
     public void mouseClicked(MouseEvent e) {
       
     }
}
